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dc.contributor.authorÇetiner, Burak
dc.contributor.authorÇalışkan, Aylin
dc.date.accessioned2025-04-15T05:49:00Z
dc.date.available2025-04-15T05:49:00Z
dc.date.issued2025en_US
dc.identifier.citationÇetiner, B, Çalışkan, A. (2025). Motivators affecting pokemon go players' in-game purchase intentions using microtransactions. Anadolu Üniversitesi Sosyal Bilimler Dergisi, 25 (1), 295-314.en_US
dc.identifier.issn2667-8683
dc.identifier.urihttps://hdl.handle.net/11421/29247
dc.description.abstractIn the last decade, gaming industry started seeing a rapid transformation from one-time charge and subscription based revenue models to freemium games with microtransactions. However, overwhelming the player base with microtransactions can lead to player frustration and resistance against the transactions, other players, and developers. Understanding the motivations behind gamers' purchases of virtual goods is crucial for game developers to tailor their offerings and increase sales, thus ensuring business sustainability. This exploratory study aims to understand the motivators influencing Pokemon GO players’ in-game purchase intentions using microtransactions. Semi-structured interviews were conducted with 28 Pokemon GO players attending the Pokemon GO Community Day event in Izmir, Türkiye. The gathered data was analyzed using deductive content analysis. The results revealed that while many motivations are similar to other games, Pokemon GO’s unique gameplay style introduced new motivations such as game/design purpose misalignment, physical access, scarcity, enjoyment expectancy, and spatial proximity/distant access. Additionally, the components of consumption value theory were found significant role player in in-game purchase decisions. Fear of Missing Out (FOMO) was also identified as a significant factor, with many players making purchases to avoid missing out on experiences, events, or exclusive Pokemon. This research is the first to explore the motivations of an augmented reality game's player base regarding microtransactions, offering new insights into player behavior and purchase intentions.en_US
dc.language.isoengen_US
dc.publisherAnadolu Üniversitesien_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectMicrotransactionsen_US
dc.subjectGaming Industryen_US
dc.subjectIn-game Purchase Motivationsen_US
dc.subjectPokemon GOen_US
dc.subjectConsumption Value Theoryen_US
dc.titleMotivators affecting pokemon GO players' in-game purchase intentions using microtransactionsen_US
dc.typearticleen_US
dc.relation.journalAnadolu Üniversitesi Sosyal Bilimler Dergisien_US
dc.contributor.departmentAnadolu Üniversitesien_US
dc.identifier.volume25en_US
dc.identifier.issue1en_US
dc.identifier.startpage295en_US
dc.identifier.endpage314en_US
dc.relation.publicationcategoryMakale - Ulusal Hakemli Dergi - Başka Kurum Yazarıen_US


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