Gelişmiş Arama

Basit öğe kaydını göster

dc.contributor.authorAkyar, Handan
dc.contributor.authorAkyar, Emrah
dc.date.accessioned2019-10-20T14:27:57Z
dc.date.available2019-10-20T14:27:57Z
dc.date.issued2011
dc.identifier.issn1085-3375
dc.identifier.urihttps://dx.doi.org/10.1155/2011/260490
dc.identifier.urihttps://hdl.handle.net/11421/17940
dc.descriptionWOS: 000294625200001en_US
dc.description.abstract2 x n or m x 2 interval matrix games are considered, and a graphical method for solving such games is given. Interval matrix game is the interval generation of classical matrix games. Because of uncertainty in real-world applications, payoffs of a matrix game may not be a fixed number. Since the payoffs may vary within a range for fixed strategies, an interval-valued matrix can be used to model such uncertainties. In the literature, there are different approaches for the comparison of fuzzy numbers and interval numbers. In this work, the idea of acceptability index is used which is suggested by Sengupta et al. (2001) and Sengupta and Pal (2009), and in view of acceptability index, well-known graphical method for matrix games is adapted to interval matrix games.en_US
dc.language.isoengen_US
dc.publisherHindawi Publishing Corporationen_US
dc.relation.isversionof10.1155/2011/260490en_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.titleA Graphical Method for Solving Interval Matrix Gamesen_US
dc.typearticleen_US
dc.relation.journalAbstract and Applied Analysisen_US
dc.contributor.departmentAnadolu Üniversitesi, Fen Fakültesi, Matematik Bölümüen_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US]
dc.contributor.institutionauthorAkyar, Handan
dc.contributor.institutionauthorAkyar, Emrah


Bu öğenin dosyaları:

Thumbnail

Bu öğe aşağıdaki koleksiyon(lar)da görünmektedir.

Basit öğe kaydını göster