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dc.contributor.authorGüler, Can
dc.contributor.authorGümüş, Salih
dc.contributor.authorGüler, Emel
dc.contributor.editorChova, LG
dc.contributor.editorTorres, IC
dc.contributor.editorMartinez, AL
dc.date.accessioned2019-10-18T19:26:09Z
dc.date.available2019-10-18T19:26:09Z
dc.date.issued2012
dc.identifier.isbn978-84-695-3491-5
dc.identifier.issn2340-1117
dc.identifier.urihttps://hdl.handle.net/11421/11386
dc.description4th International Conference on Education and New Learning Technologies (EDULEARN) -- JUL 02-04, 2012 -- Barcelona, SPAINen_US
dc.descriptionWOS: 000326239301084en_US
dc.description.abstractAdvancements in information and communication technologies leads to change in presentation environments in e-learning programs. Gesture based computing concept has emerged in recent years. The rapid expansion of mobile communication devices with touch display also affects the content production and publishing processes in e-learning environment. Touch-display mobile computers is expected to widespread in the near future. Institutions developing content for e-learning environment begun to develop training materials for touch-screen mobile computers. Game-based educational content and interactive books are examples of this advancements. In particular mobile devices such as smart phones and tablets, regarding their user interface design, increasingly follow the interaction paradigm of gesture-based computing: Mouse and keyboard are replaced by direct interaction with the device, in which the user's fingers and hand themselves become input instruments. The gesture-based control of the iPhone through finger movements on the touch display[1]. At the present day, utilization of HTML 5 in production of prepared content for mobile touch devices has become widespread. HTML5 can be used platform-free and is important in terms of content providing enriched content. HTML5 will offer mobile learning features that will far exceed anything that is possible today. E-learning material to work on all operating systems can be developed with HTML5 technology. This study investigated the use of HTML5 in production of e-learning content for mobile devices with touch display. This study also try to answer the question of "Why e-learning content should produce with HTML5?" This presentation might be beneficial for producers of e-learning content for mobile devices with touch display and researchers of this issue.en_US
dc.language.isoengen_US
dc.publisherIATED-Int Assoc Technology Education A& Developmenten_US
dc.relation.ispartofseriesEDULEARN Proceedings
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectGesture Based Computingen_US
dc.subjectContent Productionen_US
dc.subjectHtml5en_US
dc.titleContent Production for E-Learning Environments With Html5en_US
dc.typeconferenceObjecten_US
dc.relation.journalEdulearn12: 4th International Conference On Education and New Learning Technologiesen_US
dc.contributor.departmentAnadolu Üniversitesi, Açıköğretim Fakültesien_US
dc.identifier.startpage1515en_US
dc.identifier.endpage1518en_US
dc.relation.publicationcategoryKonferans Öğesi - Uluslararası - Kurum Öğretim Elemanıen_US


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